Whenever a prominent awards ceremony draws close, you'll find an outcry to include of new categories to acknowledge underappreciated efforts and delight the spirits of followers dedicated to specific genres.
A fellow writer previously argued advocating for terror-themed awards. It would be amazing. So would tabletop games, this being someone's personal cause. However, I must insist for pushing forward just as with other dedicated enthusiasts, I possess a compelling case backing this proposal remains most pressing and significant. This is the request: It's essential to create an award type for logic-based games.
The Genre Classification Challenge
Organizing artistic expressions isn't exact; it remains highly personal, and typically generate discussions concluding with vague boundaries. It's understandable that cinema institutions steer clear of genre categories. But it is a necessary evil within the realm of video games, which are so diverse it's challenging to consider them a single creative category.
For the full spectrum of gaming accomplishments to receive acknowledgment, and to ensure all game types to have a chance for representation, classification by type becomes crucial.
Present Award Structure
Prominent interactive entertainment events presently include classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Collectively, these classifications effectively encompass a lot of ground, making space possible for most games within them.
Different situation exists for logic-based experiences. No suitable classification appears for their placement. Consider three of outstanding current releases, all very different: building puzzles in a particular game, the pulse-pounding block-matching from another release, thought-provoking social scenarios in another game. Which classification works between these six categories? Simply put, no category fits.
Recognition Challenges
Numerous examples exist excellent brain-teasers released every year lacking appropriate categories at major award shows, unless they happen to qualify for categories like Handheld titles, Virtual reality experiences, or the intensely contested Indie races.
- A renowned logic title received no recognition in any category in 2014
- Another creative title received no nominations during that ceremony
- Well-received sorting experience was overlooked that year
- Only a few puzzle games managed to sneak into independent or mobile categories
Significance of Puzzle Games
Frequently they represent small games, however the design in brain-teasers holds tremendous importance. Famous handheld logic titles rank among most popular titles globally continuing this trend for an extended period.
The legendary block-stacking game rivals well-known building titles competing to become best-selling game of all time; it also contends for top gaming experience. Puzzle games are foundational within interactive entertainment, and they are in conversation with diverse game types.
Recommendation and Reasoning
Brain-teasers wouldn't encounter this problem. You could fill five nominees interesting, varied, worthy titles annually without trouble — or rather, with difficulty, given the need to exclude so many good games out.
Restating the point, these represent titles without proper classification at major gaming awards. Puzzle game makers operate at the hard edge interactive creation, producing among essential manifestations of the video game form. Just like film action specialists, they warrant appreciation. Let’s not keep them waiting generations.